Each World of Warships Mod is specific and has unique options, so you have a lot of possible variations. I hope the old navigator gets updated soon.Have you ever heard about the World of Warships Mods? It’s a great additional file, which provides extra features for your game. The old mod did this subtraction for you and only ever displayed angles of 0-90 degrees which was definitely better. This means halfway through a turn you have to begin doing mental math (180-the number displayed) to get the true impact angle of shells. But now 2 ships pointing their sterns at each other show an angle of 180 degrees. In the new mod, the angles are calculated based on where your bow is pointing ie 2 ships pointing their bows at each other display an angle of 0 just like before. The original navigator mod, both your angle and the enemy ship angle was calculated from the vertical axis independent of the direction the ships were facing ie 2 ships pointing their bows at each other would both display an angle of 0 degrees and 2 ships pointing their sterns at each other would also show an angle of 0 degrees. The new mod is worse because it doesn't calculate the angles the same way as the original. Navigator and the movement indicator one were combined into a new one (Battle Expert).
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